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Limsa Lominsa Storyline - Historical

Applied By Fuzz: Nov 24, 2013 at 11:43 PM

Limsa Lominsa Storyline
On a ship to Limsa Lominsa, the player wakes up to hearing a soft singing voice. A heavenly style then calls for him/her to "Hear. Feel. Think."

Upon exploring the ship, the vessel is suddenly attacked by a group of sea creatures. With the help of Sthalmann and Y'shtola, the beasts are defeated, however a huge sea serpent attacks and almost kills the ship.

The person now explores the city until they approach the fisherman's guild - Fisherman's Bottom, and is expected by Wawalago to carry Sisipu for the Oschon's Torch lighthouse. There, they observe some thing is wrong and examine the location, getting a few dead bodies and two suspicious characters speaking. These two are Travanchet and Emerick, speaking about a contract Emerick wants to make with all the Sahagin. When discovered by the player, nevertheless, both pretend to be pure pullers and leave. Back to town, the participant discovers that the Sahagin have now been often fighting currently, with the newest targets being the lighthouse and a fleet of the Knights of the Barracuda.

On a later objective, Baderon speaks a couple of mysterious island named Seal Rock, whose legend is popular amongst the folks of Limsa Lominsa. Talking to a number of the Drowning Wench's people, the player meets Y'shtola again, who reveals that she's searching for a shadowless man accused of helping the Sahagin.

Out of leads, Baderon tells the person that the small Lalafell Sisipu really wants to talk with him. She reveals the place of the secret fishing hole, and asks to meet there. Upon arriving, the player finds 1st Squadron Commodore Sthalmann and after a long conversation, learns though he's uncertain about the details.

He believes the young pirate Emerick to be the one in charge of betraying his squadron to the Sahagin
Y'shtola quickly appears and stalls the pirates before the Barracuda Knights appear. Before leaving, she briefs the gamer to the secrets of Seal Rock island.

After these events, the player learns that Emerick is being held prisoner on a single of the Knights of Barracuda galleons, and must infiltrate the ship. A Sahagin ship is spotted closing in fast, however, therefore the person must find Emerick as fast as possible. Arriving in the galleon's lower deck, the ball player sees Emerick and Merodaulyn of the Sanguine Sirens ready to battle. The player may choose which one to assist, but finds this battle was simply a diversion prepared by the two. Before being in a position to acquire any information, the ship is swallowed by an enormous wave created by the exact same Sea Serpent that has been spotted earlier.


Learning about yet another Sahagin strike, the gamer goes to the Gods's Grip to analyze, simply to find Y'shtola engaged in battle and Commodore Sthalmann. Suddenly, the player is blinded with a bright light, simply to find themselves alone after their view returns.

Searching around, the gamer witnesses Sthalmann, Merodaulyn, and Emerick holding a rushed discussion, and finds the trio is likely to claim the treasure of Seal Rock due to their own gain. Y'shtola again appears before the player, who claims that they have the power to see the happenings of days gone by. A meteor shower erupts from right after, raining light down upon the player and the others.

As soon since it ends, an odd man appears and fights against Y'shtola, stealing the key before returning to the shadows. The player loses recognition quickly after.